Here's a random post while I have my Sunday Coffee....
Last night I cashed out some SOE points and built some Asteros. Was the first time I'd truly used the new Industry UI. I'd fiddled a bit, but hadn't done any "serious" production. For me, building 14xAsteros qualified as "serious." I really like the UI, though building each individually from a 1-run bpc was tedious. Makes me want to fire up the old Apoc factory I used to run ... too bad I sold that bpo.
I've been gone the past several days for work, relying on Blogger to robo-post the last few entries in my absence. I haven't done very much in game, and barely kept up with game news while I was away (12-14 hr days, plus beers with the team after, I barely had enough time to sleep).
Once back home and somewhat settled, I did pull a Team Hawk burner mission yesterday. I confirmed that you couldn't kite him in a t2-fitted Kestrel, nor a t2-fitted Hawk. There were no ship losses involved, but neither had the dps to kill the first logi. I pulled out the Garmur and melted his face.
The Garmur is a beast.
I may revisit the Kestrel fit later, as it's about 2% the cost of my Garmur fit at under 10M isk, including faction ammo. I need to get smarter on rigs and explosion radii and such. I'd love to find a cheap/disposable multi-box setup for Team burners and will keep pushing.
I talked in game with a few random friends about Burners. One person started linking their losses with a "I'm done" at the end. I wonder how well they're going over across the entire server. I'll update my stats sometime, but my avg success rate continues to climb (I'm north of 70% now). I hope that there's enough interest for CCP to continue to develop them.
As I type, I'm monkeying with pyfa. I've been using EFT lately, and it's a fine tool. The version I have is maybe dated and didn't seem to have any of the faction modules (or the Garmur) I've been playing with. And Pyfa feels a little more polished. I think I'm going to switch.
Time for more coffee.
What's Playing: Nothing!