Day 1 is complete.
As an overall schedule, Day 1 was the simplest. We had 2 tasks - get badges, attend keynote. Today will be a little more involved from that aspect.
At its core, EVE is about People, and Day 1 is arranged to reflect that. There was a big gap between badge pickup and the store opening; this was time for mingling and wandering. I met many random people; most were very friendly and since we shared a common EVE vocabulary, conversations were fun once they got going.
We spent more time with Sugar, and though I am forgetting many of the names and faces we encountered, I must give a shout to a few: VoV, Epigene, Dire, and NoizyGamer are super folks in person. Mynxee of Signal Cartel is funny and genuine, and we chatted a bit in a group though I realized after that I didn't manage to actually introduce myself. We likewise spoke briefly to Mike Azriah (spelling his name wrong no doubt) but he got pulled away before we got to trade names, and I found out later who he was.
Badges: the line to get badges initially looked daunting but moved reasonably well once it got started. We showed up just after 11 and were thru in under an hour. We figured out that we were in line behind Noizy about 25 minutes in, weird coincidence. Behind us were a few guys from EVE-Uni, so we got to hear a few things from their point of view and some interesting details if how "personal dancers" work on the Vegas strip.
The Keynote: I am not a null/capship player, but the Citadel brief had me smiling and cheering. "But Aba," you say, "you're the guy that wants more PVE content, you should be angry that CCP is spending yet more dev time on other stuff. Wtf?"
Well, I am a PVE guy, sure. But I'm also realistic enough to know that ALL aspects of EVE must be singing in grand harmony. Capship play has been broken a good long time, and CCP has made no secret that there's a roadmap established to move the game forward. The end of that roadmap is player made gates and new star systems. I'm neither surprised or upset that capships play a role in that future. It was a good pitch and the changes look fun. EVE needs a nullsec that looks fun. (Said another way: There are plenty of people actively lobbying for null/cap changes, the role I play/represent is different but that doesn't mean I disagree with the need for change).
Oh, and there's a PVE segment today (EDIT: oops, I meant tomorrow). I plan to attend and see what gets said, so I'm reserving nerdrage until after that. ;)
(PS: posting from phone, I'm sure that the capship keynote details are out there, don't have a good way to link them. I do know that MassivelyOP sent a delegate, so that's where I would check first for stuff.)
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