Compounding that, of course, is the news of CCP's layoffs, the Guardian article talking about WoD shenanigans, and a renewal of the cries of "EVE is dying."
My viewpoint is a little different. I've been floating around MMOs for the better part of 14 years, and played text-based RPGs (MUSHes) for the 10 years before that.
In 2008, I left the game out of anger and frustration. I did the whole ragequit thing - ranty post on the Alliance forum, stomping around, and making a fuss. I did the whole checklist except giving away my stuff and biomassing my main. I was maybe ahead of the bow wave of bittervets, before that was even a term. I was burnt out, frustrated with the devs' direction, and found better things to do with my time and capture my imagination.
In mid-2014, I can say that EVE is the only game on my radar and will be for quite some time. What happened? I got over it. I got over myself. I accepted EVE for what it is and not what should have been.
I call myself a post-bittervet because it's taken me a long while to go through the stages of loss. For those of you who don't work in the world of corporate buzzwords, here they are:
1. DenialI wouldn't call myself optimistic, and I think CCP flirts with disaster far too regularly. But the game, in it's current nonperfect state, is still home, warts and all. Part of me writing this blog is a desire to give back to the community, to continue to build, to foster the conversation that will maybe help CCP find their way.
2. Anger
3. Bargaining
4. Depression
5. Acceptance
I just pushed my main account over for a 12mo subscription. I intend to be here awhile; this is the first time since launch I could make such a commitment. I'm at #5. Some of you aren't; that's okay. Some of you will never be; that's okay too.
No comments:
Post a Comment