Saturday, September 9, 2017

Alpha State

"Everything that has a beginning has an end."  That's one of my favorite quotes from the Matrix 2.  It has to do with the inevitability of change, and our general reluctance to accept what comes next.  And it's applicable here.

So ... here we are.  I talked in my last post about how to wrap up the blog. I wasn't sure what I was doing at the time, but I posted it kind of figuring I'd be back to tie things up one way or another.

I wasn't ready for the "what's next?" question back then.  But time gives perspective, and I'm ready to provide an answer.

So, I'll cut to the chase.  Dog's Breath as you know it has run its course.  It's served its Purpose.  I won't do you the injustice of calling it an indefinite hiatus; it's just done.  If I return to EVE, and then choose to write about it (both very big 'ifs'), I'll pick another venue and another name.

There's no great drama, and no great dissertation to type.  My time in EVE has simply completed its journey.  My main account is in Alpha status, and my alt account will follow once the 6mo subscription expires.  I first joined EVE in March of 2003 when Beta7 started, and despite some lengthy absences I felt like I stayed connected to the EVE ecosphere in one way or another throughout the 14 1/2 years that have elapsed since.

This time is different; for the first time since 2002, I am not paying a monthly sub to an MMO.  That genre, that platform, that way of telling stories and engaging players has shifted and evolved, and I've shifted and evolved in some different direction.  So while my past absences from EVE have always involved a defection to WoW or some other MMO, there really is no "other woman" this time, and no magnetic pull back to EVE as I cycled through game titles.  

The tectonic plates of my gaming interests have shifted, and I find myself on another landmass.   For the past year, give or take, my spare time has been shifting towards the Tabletop gaming world.

And yet, I've had the itch to write again.

So this post ultimately serves two purposes.  It's the end of this blog.  It's the start of another.  I was tempted to simply start writing here and abuse what little internet momentum/audience this place still holds, but it was time for a fresh start and a new foundation.

Should you choose, you can follow me at House of Zoxe.  I waited to post here until I had a decent number of posts up, so there's actually a reasonable amount for you to read with more on the way.

Fly it like you stole it,
Abavus Durden

Sunday, February 26, 2017


It's been an interesting few weeks here.

First, I've been having PC problems the past several weeks.  I have new laptop inbound from Dell that will become my main box, though the shipping from Dell's webstore seems to take an incredibly long time (yes, welcome to a society where instant gratification runs rampant).  In the meantime, neither my 2009-era desktop nor this slowly-dying laptop are up to the task of anything besides web browsing and random commenting.  I've known this laptop has been having hardware issues (in particular the charge jack is completely borked) but held off in buying the replacement laptop until after we got back from a midwinter vacation.

I'll admit that I had all but forgotten about EVE until my main accounts subscription kicked over for another 6 months of time.  To be honest, if I'd known it was about to expire, I'd have maybe not let it bill.

This may or may not be my last post here.  I'm pushing a year since I would consider EVE to be my 'main' time diversion, and in the past 6 months it's slid off my top 3 or maybe my top 5 list of ways to unwind each night.

There are several ways to wrap up a blog.  The easiest is to just post as if you're coming back tomorrow and then never do.  This results in a blog that's like that scene from Aliens where the space marines wander through the colonist's office space to find everything as if it had been left 5 minutes ago, including half eaten donuts, only the wind is howling and the roof is leaking and you KNOW that it's been far longer since anyone has touched that cup of coffee.  I'd really rather not do that, but as I said it's the easiest.

The second way is to ragequit and erupt in a manifesto of ranty nonesense.  This serves as an emotional unload, as someone tries to validate their conflicted feelings about the game.  Some might even be seeking to take players with them to help them feel vindicated in their rage.  But usually nobody says "You're right, this game sucks and CCP are dolts and I'm coming with you."  Instead, the response is an obligatory "can I have your stuff?"

And I'm really not angry with CCP, although I am disappointed that resources were diverted away from having a compelling PVE experience.  CCP has done what they think is best for their survival.  Meanwhile my life and my interests have diverged from their vision. I'm no longer their target audience, and truthfully, haven't been for awhile.  And I'm ok with that.

The third major way to end a blog is a goodbye post, which in a way is what I'm writing now.  There's neither heat nor rant included, it's just an acknowledgement that the venue has run its course and it's time to pack it in.  I've avoided this kind of post for awhile, because I really don't know when the EVE bug will bite me again and my time in New Eden will spiral back up to peak levels.  And really, as I work around the house the idea for a stray post does strike me.  I work out the theme in my head, and then when I sit down to write the result is maybe half a dozen sentences and I save it as a draft.  I'd like to think that I'll resurrect these ideas for a series of non-EVE content.

And so instead of saying "goodbye" I'll wrap this post with two such drafts.

Kingdom Death
Let's talk about Kingdom Death next.  The Kickstarter ended back in January, and in the final hours it went a little crazy, finally knocking Exploding Kittens off to become the #1 funded boardgame on kickstarter.  It continued to climb; when the dust settled it was just short of $12.4M in pledges.

Over the course of the campaign, I began following things very closely; it became part of my evening ritual to lurk on the KS comments, re-post useful links/summaries, and try to help people find information.  A little community sprang up based in the KS comments, and I felt very much included.

When the campaign ended, most of the community burst like a balloon and vanished, and I think I went though a little period of mourning.  This past week the pledge manager went active, and It's been a reunion of sorts as people reappear to process their individual pledges.  The initial flurry of activity is now over and things are returning to minimal activity.  Delivery on the campaign runs through 2020 or 2021, so maybe I should get used to this feast and famine cycle.

Real Life Stuff
I'm coming up on 20 years in "Industry."  I've seen and done more than a few things.  I've watched other people repeat the same mistakes, and I've repeated a few of my own.  While everything has been going wonderfully at the 'new' office ('new' is in quotes because it's already coming up on 18mo since my arrival), the amount of crazy has been slowly ramping up.  I was brought in, in part, to help put some sanity into the weekly work flow, and I'm beginning to realize that I maybe can't be successful. This office is always going to be crazy; it's just the nature of the beast.

I've started having conversations about my next assignment and career advancement.  I'm doing well. Some may want to fast track me to areas of more responsibility.  But while I like the idea of better pay, more stability (my current assignment is sort of at the whims of my boss' boss - if she moves on, I'm perhaps at risk), and more overall influence in the organization, there's a seed of doubt.

About 10 years ago, in another company, I got fast tracked.  I was the best candidate for the job at the time, but it was still premature for me.  The organization I was in had a few Sr. Leaders swap out and the replacements were just simply a bag of assholes.  So here I am, new in the job, dealing with vast amounts of pressure from topside.  Within 6 months, it started affecting me physically. My weight ballooned, my blood pressure was up, I was irritable and short tempered at home, and had a couple of meltdowns in the office.  I eventually quit and went to another company, and it took me about 2 years to detox from that experience.

I would hope to never repeat that cycle.  I'm older and wiser and would never do that again, right?

In late January, we took our midwinter vacation to the Caribbean.  It was one of those trips where we unplugged and turned the volume knob of the outside world way, way down.  No internets, no phones.  We were away from major news sources, and for one blissful week didn't hear anything about the politics back home.  We didn't have any social media screaming for attention.  WhatsApp was silent.  I was completely disconnected from the office.  The only days that mattered were Today, Yesterday, and Tomorrow.  Everything else became a blur.

In all the trips we've taken over the years, the times that we have disconnected from everything to this extent can be counted on one hand.

It was very, very nice.

I returned to the office and things didn't feel quite the same. The crisis du jour didn't matter as much.  Others had filled the gaps that I left while I was out.  There was less load on me.  I savored that feeling, and took it with me as I met with people for my mid-year career planning sessions.

What I realized is that I've got about 15 years before my earliest retirement date.  Its in my nature to want to help, and I think I've got a reasonable talent for organizing teams and programs.  But I need to be careful that I don't become unbalanced; that I give up workload when I take on new, that I stay selective in my future assignments, and I don't get trapped in a position where I can't be successful.

Saturday, December 24, 2016

Merry Christmas

Or Happy Holidays, if you'd prefer.

The frigid cold, sleet, and ice has relented, at least for a few days, which will make our holiday road trip a little more enjoyable.  As much as I like a White Christmas, it's really no fun to drive in the stuff.

So, be safe, don't eat too much candy, if you drink - don't drive.  Otherwise, fly it like you stole it and have a fabulous time.

While I'm typing, I'll add a few bullet points.  Bullet points are cool.

  • The Kingdom Death campaign will wrap in 14 days.  The next week will be slow, but it managed to top $8.35M this week.  It looks like it may topple Exploding Kittens from the #1 board game slot.
  • I have a few days off next week and hope to get some miniatures painted, some WoW played, and will hopefully bounce around EVE a bit killing Sanshas.
  • The Man in the High Castle is on my list of streaming for the break.  Season2 was added to Amazon Prime, and we've made it to e4 so far.  I think it's moving better than S1 and I really liked S1.  My advice is to read the Wiki entry on the book so that you can better understand some of the backstory, and heck, taking a Wiki-dive into WW2 history isn't a bad idea either.
  • The Expanse returns in February.  Read the books, watch the show. 'nuff said.

o7 all

Sunday, December 18, 2016


We are now 50% through our holiday travel schedule.  That's a big deal.  In years past we have made some poor planning choices and drove 1,000 to 1,200 miles in a 10 day period.  That gets old fast.  This year we were able to optimize the route and be there and back with 2 trips totaling about 400 miles.

Likewise, this Fall and the Holiday season (or the Holidaze as I call it) has been much more sane. I've posted a lot about last Fall's schedule - we were home only a couple weekends between Labor Day and Thanksgiving in 2015.  We were on the road a ton, I started the new job, and the period from late August through January was just an eye burning blitz of highways and airports.

This year we strategically declined several invitations, consolidated our vacation plans into a single trip, and for the most part have been home.  With winter finally settling upon us, I'm relatively caught up on yard work at the 10 acres, we've burnt a lot of wood in the fireplace, streamed some classic Christmas movies on Amazon Prime, and actually enjoyed our property. I'm far more relaxed and far less stressed than this time last year.

Game news:
For the past couple weeks, I've been consumed by the spectacle of the Kingdom Death: Monster 1.5 kickstarter.  It grows a healthy bit each day, and may go through $8M today with almost 3 weeks remaining.  It will probably flatline through the holidays but still has potential to knock off Exploding Kittens as the #1 KS board game before it wraps.

Specific to the Kickstarter, there's a little mini-community that's sprung up, with heroes and villians/trolls.  It's an interesting petri dish to watch develop.  For the most part it's a positive vibe - there's a cadre of volunteers that answers questions in the comments as people pass through - while the KD Staff do what they can, with almost 100k comments logged it's impossible for them to answer everything.

There are a handful of very well done fan pages (see Vibrant Lantern and Dobby's Pledge Helper) and google doc pages that help explain exactly what's going on, because the KS campaign is so vast that it's easy to get overwhelmed.

This next week promises to see a lot of activity - the founder has promised to reveal all the remaining Expansion content, but then he's taking a break between Christmas and New Years (and I don't blame him).  Then after the holiday lull, I expect the final week to be a bit nuts.

One of the more interesting evolutions is the group of guys trying to min/max their pledges.  Early in the kickstarter, folks started generating lists of content to try to figure out the "best" pledge level.  They developed elaborate google doc spreadsheets to estimate each pledge level's value based on MSRP, and then cross referenced that against addons that offer "Gamer's Content" vs. visual/cosmetic only perks.  Some of the higher pledges include mostly cosmetic perks, so early on, some of the groupthink/peer pressure was that these pledges didn't add value for "real gamers."  People started dropping these higher pledges as "not worth it" even though there was really no reason to finalize your pledge until the last day or three of the campaign.

But, two things:
1. Not all of the content was revealed.  All of the min/max nerding was premature.
2. Although the higher pledges were limited in availability, the KD staff continued to open more spots, so guys felt comfortable dropping out.  But - the saturation point hit and the staff stopped adding more spots.

As more content became revealed, and more hints about remaining content were dropped, it became apparent that the initial analysis was way-the-fuck-off and now guys that dropped want back in.  Replacement pledge levels have been added at a significant $$ increase, so now the same pledge that they dropped costs more.  Oops.

Anyway, I'll wrap this post here.  One of the things that's been on my mind is that Kingdom Death has a lot of parallels to EVE, i.e. the same reasons EVE appeals to me are the same reasons KD does.  In a future post I may explore that idea bit more.  But for now I need more coffee.

Saturday, December 10, 2016


This is a post about tabletop miniatures-based board games.  It's perhaps the first of a few; as my EVE career continues to cartwheel in space like a dead frozen corpse.

My current EVE career.  In stasis, awaiting a resurrection and a splitting headache.

Back in August, we went to GenCon in Indianapolis for our 3rd year, and I scooped up armfuls of new limited release Brimstone goodness (and still have a pile of it waiting to be assembled and played with, sigh).  We had a great 'con, played a lot of games and spent a lot of money, talked to game designers of 2 of our favorite games, and had dinner with old friends.

We toured the show floor repeatedly, and there was one booth that stopped me in my tracks early on day 1.  I don't say that figuratively. I actually stopped in the aisle, blocked traffic, and gawked.

It was Kingdom Death: Monster.  Hence the title of this post.

KD:M Box Cover

The models/figures were fantastic.  The art/cards/books/packaging was all so exceptionally well done.  I lurked during game demos and the gameplay seemed to hit a lot of the mechanics on my wish list.  It's a co-op game, so it's something that we can play on game night without someone having to "lose."

I could hear my visa card buzzing in my wallet.  Abavus didn't know what this was, but he wanted it.

KD:M Core Box - weighs 17 lbs.
The Flower Knight

Alas, they were sold out, but I had been ensnared.  

There's a parallel between KD:M and CCP:EVE that only occurred to me this week - what stopped me on the floor at GenCon was how gorgeous the game was.  The figures, cards, board, packaging - all done in a style that EVE players might find familiar.  CCP's branding has always been very intentional, minimal/clean, and very very consistent (even to the level of detail of how their offices are decorated).  KD:M had a very similar feel -- artful but practical, and done with an amount of talent and care not present in any other product on a very crowded GenCon floor.  KD:M is described as a "Labor of Love" by its creator, and I believe that.  He's poured his soul into this, and it shows.  

Secondly, the content of KD:M is visceral, dark, and gritty. And intended for mature audiences.  Just like EVE.

This video shows some of the art.  These very figures were the ones I saw in the case at GenCon.  The statue-motif completely rocks it.

Ok, so why am I rambling on about this now?  That was August and it's now December.

Here's why:  The second kickstarter for KD:M is currently underway.  It's becoming a big deal.

As I type, it's north of $7.3M pledged.  For a 4-person company that is self-publishing a boutique game without any corporate overlords, centralized distributors, etc. that's a big damn number.  It's the #8 kickstarter ever by size, and #2 in the tabletop games category (Exploding Kittens being #1 at $8.7M). 

The stats of the campaign is impressive:  they blew past the first edition's kickstarter within a few hours of the start and had a first 48 hours that was simply nuts.  Even if you're not a board gamer, it'll maybe interesting to watch how the next 4 weeks unfolds.  And right now everyone is talking about what a huge success this is, but nobody has really thought through what the longer term implications for the gaming market might be.  There are implications to assumptions regarding distribution channels, expected art quality, expected figure detail.  And certainly, there are some old assumptions about 'mature' content not selling well that this seems to be balking.  I don't think I'm overhyping it by saying this the kind of thing that's going to send shockwaves through the industry.

PS:  I am, of course, pledged into the KS and will be adding KD:M to our shelf.

Kingdom Death: Monster 1.5 -- Kicktraq Mini

Saturday, December 3, 2016


A Christmas Carol (the George C. Scott version) is currently streaming on Amazon Prime, so the title is appropriate, although I don't feel particularly crass or grumpty.  It's cold outside, but I have a healthy glass of 2008 Port from Cass Winery, a screaming fire in the fireplace, and a full belly.

Life doesn't suck.

But this blog has been in desperate need of updating for a long time.  And for that I apologize.

Reality is:  I've not been playing EVE much.  And by "not much" you should interpret that as I may very well have a pair of accounts with empty skill queues and I kind of don't care.  Maybe the min/max nerd in me should, but that's the truth of the situation.

I've been busy.  Very busy.  I could type a lot about work being hectic, or family being demanding, or a half dozen other "real life" excuses, and all would be true stories.  But those are cliched excuses for not writing, and you deserve better.

But for the sake of completeness, let's get the obvious out of the way:  work has been mega-busy.  My boss, the guy that sought out and hired me a little over a year ago, transferred up and out of our area back in May, and in his absence myself and 2 others have been backfilling him.  His replacement was only named in October, and in the nigh-6month interim I was taking on tasks 2 pay grades above me.  Great exposure, great experience, but no additional pay.   But it was a peek behind the iron curtain between "executive" and mortal, and these are dividends I'll reap later. Count on it.

On the PC, I've been playing WoW.  Yes, the evil Warcraft.  The latest expansion (Legion) struck a chord with me, and for the most part it's been the best gaming experience since Wrath launched.  I picked up my old main (a Warrior that I ran from 2005 through mid-Cataclysm) and have him sitting on a pretty good set of gear and have been abusing the raidfinder and world quest system.  It's not EVE-level of complexity, but it's accessible in the time that I have available each night.

I gave up Overwatch.  It was fun, but gave me headaches.  I'm happier for dropping it.  I likewise don't play Hearthstone any more.

I'd like to revisit Guild Wars 2, but haven't made the attempt yet.  I bought the expansion but actually never played it.

And EVE.  I followed the EVE Vegas updates and try to keep up on news.  To be honest, I'm disappointed that the Drifter storyline hasn't advanced.  So much momentum was initiated with Caroline's Star, and Burners, and the promise of advanced AI making its way to the average mission runner.  So much opportunity squandered.  I'm not bitter, but to be blunt, I've consumed the available content and need a refresh before I can think about venturing back.  Nostalgia may drive me to fire up the Golem and go bash some lvl4s, but feelings of nostalgia are sated quickly.  I have little interest in Alpha accounts, revamped NPE, and such.  But that's where CCP is deciding they need to invest.

And that's fine. The game needs customers to continue.  I'm not challenging the decision, but I am perhaps a casualty of their approach (although technically I'm still a paying customer, so maybe the joke's on me).

I'll sign off with a happier note - tabletop games and miniatures.  I meant to post a GenCon update and never got around to it.  We attended for our 3rd year this past August and had a blast. I spent a LOT of money at the Flying Frog booth.  In spare moments, I've been painting Shadows of Brimstone miniatures and we've been playing through the content as I've had it painted up.  I still have a lot of painting to go.

I'm a dude in his early 40s that enjoys table top games. Oh no, I must be a nerd.

Meanwhile, Flying Frog did another Kickstarter for their 3rd core set.  I went all in and spent more nerd money; I have an absurd amount of miniatures and expansion packs inbound whenever the guys at FF can deliver.

And a few minutes ago, I chose to support Kingdom Death's 1.5 Kickstarter.  This was a game I fell in love with at this year's GenCon.  The KS is currently at $6.6M and climbing - a runaway success.  The miniatures are insane and the game looks challenging and fun.  Back in August at GenCon, I kept steering Mrs. Durden back to their booth even though the core game was sold out.  I just wanted to look at the miniatures and lurk while the demo games played.  It's got some adult themes (i.e. "boobies") but the entire game is simply saturated with the same grittiness and darkness that draws me back to EVE year after year.

Thanks to the port wine I'm drinking, I also spent too much money on the KS than I should, but I can always amend the pledge level once I sober up.  I'm going to have to figure out a better storage/display option for this stuff.

Enjoy Christmas.  Enjoy the winter chills and the icicles and snowball fights and snow days.  Fall and Winter is the absolute best time of year. Enjoy it.

And in the immortal words of Bill and Ted, be Excellent to one another.

Friday, October 28, 2016

Enjoy Vegas

As I mentioned below, I'm not in Las Vegas this weekend, and that pains me quite a bit.  Sure, we'll be on the road next weekend for our competing vacation option (which I am excited about) but THIS weekend I should be out west talking about nerd things.

So, for everyone that's out there, please enjoy the event. Hang out at Holsteins as much as you can afford, and come home safely after.

Tuesday, September 6, 2016


Quick notes, no particular order:

  1. I'm not currently active in EVE.  I'm still a paying customer, but for all practical purposes I'm on a hiatus.  I don't see that changing until cooler weather sets in, and until then it is what it is.  I've weathered worse storms and still came back, I expect this will be no different.
  2. I won't be at EVE Vegas.  This isn't related to #1; the decision was made when I was still very active. We had such a great time last year that I'd still love to attend, even if not entirely active in the game.  But, we had 3 potential vacations in the window of a 2 week period and opted to spend our vacation time (and airfare budget) on a different option.  In particular, I owe a particular someone a large adult milkshake at Holstein's (Cosmo) and it pains me to not deliver.
  3. Work is ok, but busy.  Life is generally otherwise pretty okay.  As I've mentioned before, life for the past 12-18mo have been so weirdly stressful that I'm trying to figure out what the new normal is.
  4. I had to give up Overwatch.  It was giving me headaches and I believe was affecting my sleep patterns.  I find that I haven't missed it.
  5. I see PVE in the current conversation.  I haven't delved into the details, but I think in general ANY conversation about PVE is a positive thing.

Sunday, July 31, 2016


Regular readers will know that the past year has been a rolling wave of "busy" for me.  New job, tons of weekend commitments, and a family that is trying to retain their usual meet-ups despite expanding geographically (and somehow, "damn, that's a long ways to drive for dinner" never seems like an acceptable reason not to attend when it's me doing the driving and not them).

At any given point since this time last year, I could look out 2-3 weeks and see relief, but as those days and weeks ticked by the next large hurdle would become apparent.

The past few weeks I've become bone weary in the core, and have been nagged by headaches and other physical manifestations of long stress.  The heat and humidity hasn't helped my mood either; summer is by far my least favorite season and July my least favorite month.  I'm very much looking forward to the dry, crisp mornings of Fall and the first frost.

This weekend offered a welcome escape.  Mrs. Durden had a planned trip with friends out of town this weekend, so I've been a bachelor the past few days.  When she asked me what I intended to accomplish in her absence, I responded simply, "sleep."  I wasn't kidding, she knew I wasn't kidding, and that in itself was funny enough that we both laughed.

I managed to leave work early on Thursday to work from home for a few hours (still legit "work" but I was out of the office doing email in shorts and a t-shirt), and on Friday I expended some vacation time and came home early.  Other than a touch of yard work and a load of dishes, I've not done much over the past 48 hours. It's been a welcome escape.  I've written some fiction, watched a few movies, and tinker with some game titles that I haven't messed with in ages (GW2, Starcraft2, and even a bit of EVE).

Whatever guilt I felt for not tackling one of the dozen or so projects awaiting my attention here at the house has been pushed away by the notion that we expend a vast amount of effort and rarely truly take time to enjoy the house, property, and neighborhood for what it is.  I'm always doing something, going somewhere, and thinking about 20 things I should be doing next.  Just sitting on my ass doing nothing has been a different experience and the hours of the day have stretched and become longer; weekends are usually gone in a blink but this particular weekend has felt stretched and time has moved slower.

So here's my advice:  grab a drink and sit down. The world can wait a day.

Monday, July 11, 2016

Where's Abavus?

Where the heck have I been?

Following the BDR, I let myself unravel a bit. I normally live a very structured life, with certain days for certain chores or workouts, and fitting EVE in whenever there's a hole.  After months (years?) of this cycle, it was time for a pause. I didn't do it intentionally, but it's been a month already.  I haven't been on the bike since BDR, haven't been to a gym, and haven't been booting the PC as regularly. 

What online time I've been consuming has generally been in Overwatch.  Which is a fun and meaningless time consumer.  But even then, I think I went 5 nights last week without any time on the home PC. My infatuation with Overwatch has been sated, and I think the headaches I've had recently are related.

The time away from my (ab)normal routine has been welcome, and I don't think I'll return to it completely.  It has been nice to be a normal guy for a few weeks without the pull from either the online world or the bike seat.  So, this is how the muggles live?

This isn't my first time through a sprint-and-coast cycle, and won't be the last. Experience has shown that there's no cause for alarm. It's just time to relax a bit, take stock of things, pick new goals, and set out again.

As always, there are things to do in EVE that I could tackle, space to explore, and resources to collect. But while the weather stays mild and bug free, it's going to be nicer to spend time on the deck in the evenings and soak in a little bit of 'normal.'

Saturday, June 4, 2016

BDR is Done

A dreary, rainy day for a bike ride.  If this had been any other Saturday, I would have waived off and stayed indoors to drink coffee.  Instead, we were in a hotel room putting on our biking garb and I was grimacing at the lobby coffee.  I chose not to actually check the radar on the phone - it didn't matter, I was going biking unless they closed the course.

I'll cut to the chase.  I cleared my goal and closed out the course at 101 miles and change.  Wind was thankfully minimal, and the temperatures were quite moderate.  However, the nice-then-rainy-then-nice-then-rainy forecast that I'd been watching the past week actually chose a middle ground - constant spitting rain with a few downpours, but no actual heavy stuff that would have caused a safety concern.

101.15 miles on the trip odometer

I wasn't actually sure that I was going to make the distance until about mile 80.  By mile 50, I was struggling a bit and was worried about being able to continue.  I had planned to stop every 15 miles or so, but from mile 60 forward, I increased the frequency and had a short break every 10 miles. This made the interval distance more manageable (instead of saying "gawd, I have another 40 miles to do," I was saying "ok, another 10 miles to 70, I can do that...").

The rain sucked; was a huge distraction and was effectively another layer of discomfort on top of the normal discomforts of a long day on the bike.  But I'll take sucky rain over sucky wind - wind grinds you down without remorse.  Light rain is manageable.

I hesitate to give stats, because there are lots of guys faster than me, but here's what I did today:

  • Total Distance: 101.15 miles / 162.8 km
  • Moving time: 6:07:55
  • Avg moving speed: 16.5 mph
  • Avg speed (including time for stops): 15.6 mph
  • Calories burned: 2,342
  • Avg cadence (crank rpm): 82

Alpha State

"Everything that has a beginning has an end."  That's one of my favorite quotes from the Matrix 2.  It has to do with the ...